Weapon database · Beta 1 records

WARDOGS Weapons List: 33 Recorded Beta 1 Weapons

Find a weapon by name, category, price, ammunition or XP track, then check what the record does and does not tell you before buying a kit. The 33 entries remain a Beta 1 catalogue; they have not been relabelled as Early Access data.

On this page
QUICK ANSWER

33 recorded weapons is not the same claim as 37 planned weapons

This page contains 33 recorded Beta 1 weapons. The older TTK sample covers 25 of them and can rank 20; the other entries are not automatically bad or unavailable. BULKHEAD announced 37 weapons for Early Access, but that planned total does not supply missing launch prices, unlocks or damage values.

Catalogue entries
33
Beta 1 record
TTK sample
25
20 have both damage and RPM
Detailed rifle guides
8
More fields, same Beta 1 boundary
Readable list prices
31 of 33
Missing is not free
Planned EA pool
37
Not an individually verified launch list

SEARCHABLE DATABASE

Find a weapon by name, class, ammo, or XP track

Showing 33 of 33 recorded weapons

BUSHMASTER M17S in-game render

Assault rifles · Mid-range core

BUSHMASTER M17S

Price
$0
Ammo
5.56×45mm
Fire
Semi / Burst
Weight
3.17 kg
Rewards
Assault XP

Recorded part familiesMuzzle · Barrel · Magazine

View stats and trade-offs
T-21 in-game render

Assault rifles · Mid-range core

T-21

Price
$600
Ammo
5.56×45mm
Fire
Semi / Full Auto
Weight
3.27 kg
Rewards
Assault XP

Recorded part familiesOptic · Barrel · Rail · Foregrip · Magazine

View stats and trade-offs
AK74 in-game render

Assault rifles · Mid-range core

AK74

Price
$1,600
Ammo
5.45×39mm
Fire
Semi / Full Auto
Weight
3 kg
Rewards
Assault XP

Recorded part familiesOptic · Barrel · Pistol grip · Stock

View stats and trade-offs
GALIL in-game render

Assault rifles · Mid-range core

GALIL

Price
$2,200
Ammo
5.56×45mm
Fire
Semi / Full Auto
Weight
3.95 kg
Rewards
Assault XP

Recorded part familiesOptic · Muzzle · Barrel · Handguard · Magazine · Pistol grip · Stock

View stats and trade-offs
M4 in-game render

Assault rifles · Mid-range core

M4

Price
$2,800
Ammo
5.56×45mm
Fire
Semi / Full Auto
Weight
2.92 kg
Rewards
Assault XP

Recorded part familiesOptic · Barrel · Handguard · Magazine · Pistol grip · Stock

View stats and trade-offs
FAL in-game render

Assault rifles · Battle rifle

FAL

Price
$6,500
Ammo
.308 Win
Fire
Semi / Full Auto
Weight
4.25 kg
Rewards
Assault XP

Recorded part familiesBarrel · Handguard · Magazine · Pistol grip · Stock

View stats and trade-offs
A-91 in-game render

Assault rifles · Mid-range core

A-91

Price
—
Ammo
5.56×45mm
Fire
Semi / Burst
Weight
3.17 kg
Rewards
Assault XP

Recorded part familiesBarrel · Magazine

View stats and trade-offs
KH-2002 in-game render

Assault rifles · Mid-range core

KH-2002

Price
—
Ammo
5.56×45mm
Fire
Semi / Burst
Weight
3.17 kg
Rewards
Assault XP

Recorded part familiesBarrel · Magazine

View stats and trade-offs
AMP-9 in-game render

SMGs · Close quarters

AMP-9

Price
$900
Ammo
9×19mm
Fire
Semi / Full Auto
Weight
1.4 kg
Rewards
Medic XP

Recorded part familiesBarrel · Foregrip · Magazine · Stock

Catalogue entry · detail guide deferred
PP-19 VITYAZ in-game render

SMGs · Close quarters

PP-19 VITYAZ

Price
$1,200
Ammo
9×19mm
Fire
Semi / Full Auto
Weight
2.9 kg
Rewards
Medic XP

Recorded part familiesNone named in the available record

Catalogue entry · detail guide deferred
MP5 in-game render

SMGs · Close quarters

MP5

Price
$1,500
Ammo
9×19mm
Fire
Semi / Full Auto
Weight
2.54 kg
Rewards
Medic XP

Recorded part familiesBarrel · Handguard · Rail · Foregrip · Magazine · Stock

Catalogue entry · detail guide deferred
SUPER-45 in-game render

SMGs · Close quarters

SUPER-45

Price
$2,600
Ammo
.45 ACP
Fire
Semi / Full Auto
Weight
3 kg
Rewards
Medic XP

Recorded part familiesBarrel · Foregrip · Magazine · Stock

Catalogue entry · detail guide deferred
MP43 in-game render

Shotguns · Close quarters

MP43

Price
$400
Ammo
12 Gauge
Fire
Break-action
Weight
3.2 kg
Rewards
Support XP

Recorded part familiesNone named in the available record

Catalogue entry · detail guide deferred
M500 in-game render

Shotguns · Close quarters

M500

Price
$1,200
Ammo
12 Gauge
Fire
Semi automatic
Weight
3.52 kg
Rewards
Support XP

Recorded part familiesBarrel · Rail · Stock

Catalogue entry · detail guide deferred
M249 SAW in-game render

LMGs · Suppression

M249 SAW

Price
$3,200
Ammo
5.56×45mm
Fire
Semi / Full Auto
Weight
7.5 kg
Rewards
Support XP

Recorded part familiesOptic · Barrel · Foregrip · Magazine · Stock

Catalogue entry · detail guide deferred
PKM in-game render

LMGs · Suppression

PKM

Price
$4,500
Ammo
7.62×54mm
Fire
Semi / Full Auto
Weight
7.5 kg
Rewards
Support XP

Recorded part familiesRail · Foregrip · Magazine

Catalogue entry · detail guide deferred
SKS in-game render

Marksman rifles · Mid-to-long range

SKS

Price
$2,400
Ammo
7.62×39mm
Fire
Semi automatic
Weight
3.85 kg
Rewards
Recon XP

Recorded part familiesBarrel · Handguard · Foregrip

Catalogue entry · detail guide deferred
SVD in-game render

Marksman rifles · Mid-to-long range

SVD

Price
$4,800
Ammo
7.62×54mm
Fire
Semi automatic
Weight
5.3 kg
Rewards
Recon XP

Recorded part familiesForegrip · Magazine

Catalogue entry · detail guide deferred
BMR-308 in-game render

Marksman rifles · Mid-to-long range

BMR-308

Price
$6,000
Ammo
.308 Win
Fire
Semi automatic
Weight
3.9 kg
Rewards
Recon XP

Recorded part familiesRail · Foregrip · Magazine

Catalogue entry · detail guide deferred
SCOUT RIFLE TD in-game render

Sniper rifles · Long-range overwatch

SCOUT RIFLE TD

Price
$1,100
Ammo
5.56×45mm
Fire
Break-action
Weight
2.95 kg
Rewards
Recon XP

Recorded part familiesMuzzle · Barrel · Rail · Stock

Catalogue entry · detail guide deferred
MOSIN NAGANT in-game render

Sniper rifles · Long-range overwatch

MOSIN NAGANT

Price
$4,500
Ammo
7.62×54mm
Fire
Bolt-action
Weight
4.1 kg
Rewards
Recon XP

Recorded part familiesOptic · Magazine

Catalogue entry · detail guide deferred
SV98 in-game render

Sniper rifles · Long-range overwatch

SV98

Price
$5,200
Ammo
7.62×54mm
Fire
Bolt-action / Magazine fed
Weight
5.8 kg
Rewards
Recon XP

Recorded part familiesBarrel · Foregrip · Magazine · Stock

Catalogue entry · detail guide deferred
MK22 in-game render

Sniper rifles · Long-range overwatch

MK22

Price
$6,400
Ammo
.308 Win
Fire
Bolt-action / Magazine fed
Weight
6.3 kg
Rewards
Recon XP

Recorded part familiesNone named in the available record

Catalogue entry · detail guide deferred
AMR 50 in-game render

Sniper rifles · Long-range overwatch

AMR 50

Price
$8,800
Ammo
.50 Cal
Fire
Bolt-action / Magazine fed
Weight
12.5 kg
Rewards
Recon XP

Recorded part familiesNone named in the available record

Catalogue entry · detail guide deferred
COMPOUND BOW in-game render

Bows · Quiet ranged

COMPOUND BOW

Price
$800
Ammo
Standard Arrows
Fire
Pull and release
Weight
1.3 kg
Rewards
Recon XP

Recorded part familiesNone named in the available record

Catalogue entry · detail guide deferred
GGX 17 in-game render

Sidearms · Backup

GGX 17

Price
$200
Ammo
9×19mm
Fire
Semi automatic
Weight
0.63 kg
Rewards
Assault XP

Recorded part familiesBarrel · Magazine

Catalogue entry · detail guide deferred
JUDGE in-game render

Sidearms · Backup

JUDGE

Price
$250
Ammo
.45 Colt
Fire
Double-action
Weight
—
Rewards
Assault XP

Recorded part familiesNone named in the available record

Catalogue entry · detail guide deferred
M1911 in-game render

Sidearms · Backup

M1911

Price
$300
Ammo
.45 ACP
Fire
Semi automatic
Weight
—
Rewards
Assault XP

Recorded part familiesBarrel · Magazine

Catalogue entry · detail guide deferred
GGX 18 in-game render

Sidearms · Backup

GGX 18

Price
$800
Ammo
9×19mm
Fire
Semi / Full Auto
Weight
—
Rewards
Assault XP

Recorded part familiesOptic · Barrel · Magazine

Catalogue entry · detail guide deferred
DEAGLE in-game render

Sidearms · Backup

DEAGLE

Price
$900
Ammo
.50 AE
Fire
Semi automatic
Weight
—
Rewards
Assault XP

Recorded part familiesOptic · Barrel · Magazine

Catalogue entry · detail guide deferred
RPG-7 in-game render

Launchers · Anti-vehicle

RPG-7

Price
$2,000
Ammo
93mm self-propelled rocket
Fire
Reusable launch tube
Weight
6.3 kg
Rewards
Support XP

Recorded part familiesOptic

Catalogue entry · detail guide deferred
MAAWS in-game render

Launchers · Anti-vehicle

MAAWS

Price
$2,600
Ammo
84mm anti-tank shell
Fire
Reusable launch tube
Weight
—
Rewards
Support XP

Recorded part familiesOptic

Catalogue entry · detail guide deferred
MGL-40 in-game render

Launchers · Anti-vehicle

MGL-40

Price
$6,000
Ammo
40mm grenade shells
Fire
6-shot launch tube
Weight
—
Rewards
Support XP

Recorded part familiesOptic · Barrel · Handguard · Pistol grip · Stock

Catalogue entry · detail guide deferred

Read the fields correctly

How to use the WARDOGS weapons database

Price is a replacement cost

Team17 says every player starts with $10,000 and cash persists between matches. A $6,500 rifle therefore competes with armor, ammunition, utility, transport, and the cost of the next life—not just another rifle on a damage chart.

A dash means unknown, not free

The A-91 and KH-2002 did not have a readable list price in the source record. Only the Bushmaster M17S is shown as a genuine $0 recruit rifle here; the database does not convert a display fault or missing value into a free-weapon claim.

Parts are families, not slot counts

Optic, barrel, rail, grip, and magazine labels show the families associated with a weapon in the recorded build. They do not prove that every family fits at once, reveal attachment effects, or guarantee the same compatibility in Early Access.

Why the catalogue and tier list have different totals

Different questions use different parts of the Beta 1 record
CoverageCountWhat it answers
Catalogue entries33Recorded names, categories and available vendor fields
Older TTK sample25The weapons included in that damage/RPM recording
Rankable TTK entries20Entries with both required model inputs; five remain unranked
Detailed rifle guides8Rifle-specific comparisons within the same historical data scope

The eight catalogue entries outside the 25-weapon model are not automatically unavailable or weak. A planned 37-weapon Early Access pool is a further, separate scope; it does not supply the missing launch fields.

Check a weapon before you buy it

  1. Search the exact name, then read the ammunition, fire mode and XP track together. A weapon in the right calibre may still have a fire mode that changes how you use it.
  2. Compare the current vendor price with the recorded list price. Add ammunition and the rest of the kit; a rifle-only price is not the full replacement cost.
  3. Read any current progression or purchase requirement. An XP track is not an unlock level, and an absent recorded gate is not a promise of immediate access.
  4. Inspect the configuration that is actually available on that weapon. Part-family labels do not prove simultaneous slots, final effects or current compatibility.
  5. If a value differs, use the current build for your purchase decision and keep the old figure as historical. Choose between the role guide and the TTK model according to the question you still need answered.

Nine recorded groups

WARDOGS weapon classes at a glance

Recorded Beta 1 weapon categories and their intended battlefield role
ClassWeaponsTypical rolePrimary XP track
Assault rifles8Mid-range coreAssault
SMGs4Close quartersMedic
Shotguns2Close quartersSupport
LMGs2SuppressionSupport
Marksman rifles3Mid-to-long rangeRecon
Sniper rifles5Long-range overwatchRecon
Bows1Quiet rangedRecon
Sidearms5BackupAssault
Launchers3Anti-vehicleSupport

Different question, different page

Need a recommendation instead of a catalogue?

Direct answers

WARDOGS weapons FAQ

How many weapons are in WARDOGS?

The recorded Beta 1 catalogue on this page has 33 entries. BULKHEAD announced a 37-weapon Early Access starting scope. Those describe different versions and levels of coverage; a planned total does not confirm every final vendor entry.

Why does the tier list show fewer weapons than the database?

The TTK page uses a separate 25-weapon Beta sample. Twenty entries contain both damage and RPM; five remain unranked because a core input is missing. Eight other catalogue entries are outside that model sample, not removed from the game.

Are these current Early Access weapon prices?

No. Exact list prices, fire modes, weights and XP tracks remain dated Beta 1 records. Recheck the current vendor before spending, especially if your build, progression or displayed price differs.

Is a weapon with no listed price free?

No. A-91 and KH-2002 have unreadable list prices in the retained record. Bushmaster M17S is the rifle with an explicit recorded $0 price; missing data is kept separate from a zero price.

Does an XP track tell me when a weapon unlocks?

Not by itself. The track describes the recorded progression category. An explicit level gate is a separate field; no recorded gate means unknown, not a promise that a new account can buy it immediately.

Can I equip every attachment family at once?

The catalogue records compatible part families, not a verified set of simultaneous slots or attachment effects. Check the current weapon configuration and final price before buying; the Bushmaster attachment record is specifically unresolved.

Advertisement

Advertisement